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Bug: StudioMDL gives an error when using replacemodel with an fbx file #1853

Description

@lenship2

Describe the bug

When trying to use the $LOD replacemodel with an fbx file, StudioMDL will give an error, regardless of how the model being replaced is defined. This error doesn't occur with .dmx nor .smd, and is likely caused by CSGO disabling LODs by default.

To Reproduce

  1. Define an fbx file and try to replacemodel with it
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  1. Compile
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sphere.zip

Expected Behavior

I should be able to use fbx files while also having LODs

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    Type: BugThis is a problem with something that should be working one way, but isn't.What: ToolsEngine tool-related issues

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