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d3d12game_uwp_cppwinrt_dr doesn't run on Xbox One S through UWP #62

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@BMarques

Hello,
I tried to run the d3d12game_uwp_cppwinrt_dr project on my Xbox One S on Game Mode and it's not working because it says it doesn't support Shader Model 6.0. When I debugged, it says it only supports Shader Model 5.1.
Is this an hardware limitation (therefore needing to change the project to make it work) or is there something I can do about it?

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