HPC-oriented 3D SPH fluid solver with an interactive GUI mode for local runs and headless MPI for distributed runs (TBB CPU and CUDA GPU backends).
apps/,source/contain execution entry points and implementationassets/,configs/,external/contain models, simulation settings, and dependenciesscripts/,tests/,docs/contain tools, tests, and documentationlogs/contains run metrics and Slurm logs (.out/.err)exports/contains output exported from the simulation
TODO: add build instructions
TODO: add example images/videos
TODO: add benchmarks
TODO: add documentation
Original contributions: MIT
Other licenses and credits: Third-party notices