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KittopiaTech

A visual editor for Kopernicus

Building

KittopiaTech is built using KSPBuildTools. In order to build the mod you will need:

  • the dotnet CLI
  • CKAN, to install the mod dependencies

Installing Dependencies

The mods KittopiaTech depends on (Kopernicus, ModularFlightIntegrator) are installed into fake CKAN instances under deps/installs so that they don't need to be present in the KSP install you reference. Run one of the following in the repository root before building:

On Windows, run

Set-ExecutionPolicy -Scope Process Bypass
.\setup-deps.ps1 -ckan path\to\ckan.exe

On Linux/MacOS run

./setup-deps.sh

Referencing KSP

Next, create a KittopiaTech.props.user file in the repository root that points at your KSP install:

<?xml version="1.0" encoding="UTF-8"?>

<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <PropertyGroup>
        <ReferencePath>$KSP_ROOT_PATH</ReferencePath>
    </PropertyGroup>
</Project>

Alternatively, you can set the KSP_ROOT environment variable.

Building

Run dotnet build. The built mod will be placed in GameData/KittopiaTech, which you can then copy or symlink into your KSP install's GameData folder.

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