Repository navigation
Native Minecraft Client Launcher, Profile Engine & Server Browser (#296) - #300
Open
sivaadityacoder wants to merge 1 commit into
Open
sivaadityacoder wants to merge 1 commit into
sivaadityacoder wants to merge 1 commit into
Conversation
…Team#296) - 100% MIT, no HMCL - Mojang manifest v2 launcher + multi-threaded asset downloader - Isolated launch profiles (Dream-YAML persistence) - servers.dat NBT read/write + SLP ping + smart join flow - CLI (.mc commands) + Swing UI panels - 11 automated tests passing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Closes #296
What this does
This implements the native Minecraft client launcher, unified profile engine, and server browser requested in #296. The implementation is 100% clean-room, written from scratch against Mojang's launch specifications, and contains no code from HMCL or any other GPL-licensed project to keep AutoPlug fully MIT.
Three major components are introduced:
1. Native Minecraft Launcher
${auth_player_name},${version_name},${game_directory},${classpath}, etc.).AsyncInputStream.2. Unified Profile Engine
autoplug/profiles/<name>/.MyYaml/ Dream-YAML architecture (profile.yml)..jar.disablednaming convention.ProfileManager) with directory isolation.3. Server Browser & Smart Join
servers.datwith zero external dependencies, supporting both gzip-compressed and uncompressed formats while preserving unknown NBT tags across round-trips.CLI & UI Integration
.mc(.mc launch,.mc profile,.mc server,.mc ping).MinecraftServersPanelandMinecraftProfilesPanelreplacing prior placeholder stubs.Verification & Testing
5 dedicated test suites with 11 automated unit tests passing:
ProfileTest(CRUD, persistence, isolation)MojangManifestTest(manifest v2 parsing & OS rule logic)LaunchArgBuilderTest(argument synthesis & placeholder substitution)ServersDatTest(NBT serialization round-trip & tag preservation)ModVersionAdapterTest(mod disabling & compatibility checking)Maintainer Quick Check