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Make Flow casts build tranquility at the intended rate - #61
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Every rune spell costs 4-10 mana, so mana / 1000 always fell to the 0.01 floor and the bar needed 10,000 casts to fill. A divisor of 100 gives 0.04-0.10 per cast, as the old 40-mana example intended. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Actionable comments posted: 1
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Review comments at @src/main/resources/config.yml:
- Line 90: Add a targeted migration in createConfigs for the legacy
cast_drift.mana_divisor value of 1000, changing only that legacy default to 100
so deliberate custom values remain intact when ConfigLoader loads existing
configuration.
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src/main/java/net/tfminecraft/magic/Cache.javasrc/main/resources/config.yml
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Migration declined: per-server configs are updated by hand (see reply on the thread).
Why
Tranquility levels far too slowly. Each Flow cast adds
mana / mana_divisor, rounded to two decimals, with a minimum of 0.01. The divisor of 1000 assumed 40-mana spells (the old config comment), but every rune spell on Main costs 4–10 mana. Every cast therefore fell to the 0.01 floor, and filling the 0–100 bar took 10,000 casts. After about a month, the highest character on Main was at 12.73 (+3.2% damage) and most were below 1.Change
cast_drift.mana_divisor: 1000 → 100. Casts now add 0.04–0.10, so costlier spells give more, and the bar fills in about 1,000–2,500 casts.Surge shares this setting, so Surge casts build corruption 4–10× faster too. Meditation (0.02–0.06 per orb) and the 0.03/hour decay are unchanged.
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