Skip to content

Latest commit

 

History

5 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

15 Puzzle App

This project was generated with Angular CLI version 6.0.8.

Development server

Run ng serve for a dev server. Navigate to this link http://localhost:4200/. The app will automatically reload if you change any of the source files. red in the dist/ directory. Use the --prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Description

The code is organized as follows Inside the app folder there are three sub-folders, utils, game-mode and game. Game mode is a template for selecting the number of tiles. Based on this input, the size of the grid will change.

The game folder consists of the A*Star implementation based on the manhattan distance heuristic. Node is the grid which consists of a heuristic.

app.component is the root of the GUI. The tests are written inside utils/utils.spec.ts and game/game.spec.ts

Link to git repository https://github.com/nrj127/15puzzle-app

Steps

  1. Starting the game: When the app launches, the default mode is the non-automatic mode. You can click the restart button to shuffle the game.

  2. Change the grid by entering the number of tiles. The number of tiles whould be a whole square number.

  3. You can move the tile in up, dowm, left or right direction. However only when there is an empty cell in the neighbourhood.

  4. A demo data is read in for the auomated mode. In this mode, the A* star algorithm is implemented to automatically reach the goal state. This is tested only with a grid size of 4x4. This can however be adjusted.

Possible imporvements

  1. The automated mode can be improved using the A* IDP algorithm.

About

No description, website, or topics provided.

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages