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adapt_commonbugSomething isn't workingSomething isn't workingportRelated to porting functionality between modelsRelated to porting functionality between modelsPRIORITYWe should address this ASAPWe should address this ASAPStatus: Open.#325 In mesh-adaptation/goalie;Firedrake now has a
MeshSequenceclassquestionFurther information is requestedFurther information is requestedStatus: Open.#320 In mesh-adaptation/goalie;vectormethod no longer supportedbugSomething isn't workingSomething isn't workingPRIORITYWe should address this ASAPWe should address this ASAPStatus: Open.#316 In mesh-adaptation/goalie;Enriched not-solver-for fields?
questionFurther information is requestedFurther information is requestedStatus: Open.#308 In mesh-adaptation/goalie;Disallow meshes with different cell types in a
MeshSeqbugSomething isn't workingSomething isn't workingStatus: Open.#302 In mesh-adaptation/goalie;Compute gradient w.r.t. controls involved in all solves
enhancementNew feature or requestNew feature or requestStatus: Open.#289 In mesh-adaptation/goalie;Make
qoi_typeargument compulsorybugSomething isn't workingSomething isn't workingStatus: Open.#286 In mesh-adaptation/goalie;Convergence criterion based on the Hessian
enhancementNew feature or requestNew feature or requestStatus: Open.QoI in Hessian-based adaptation
enhancementNew feature or requestNew feature or requestStatus: Open.Various minor things
claritySomething isn't sufficiently clearSomething isn't sufficiently clearStatus: Open.Add a convenience logging class
refactorA suggested reworking of the codeA suggested reworking of the codeStatus: Open.#277 In mesh-adaptation/goalie;Sensor functions are duplicated from Animate
duplicateThis issue or pull request already existsThis issue or pull request already existsStatus: Open.#268 In mesh-adaptation/goalie;