Senior Software Engineer and Technical Lead with 15+ years of experience across game technology, frontend platforms, reusable frameworks, and developer tooling.
My work spans system architecture, hands-on development, browser performance, production tooling, and technical leadership. Experience includes Playrix, RubyPlay, and Voodoo, as well as co-founding and leading Armath and Koreez.
- Architecture: reusable frameworks, runtime systems, modular frontend architecture, and production-ready engineering patterns
- Game technology: TypeScript, PixiJS, WebGL, Canvas, gameplay systems, animation, physics, and asset pipelines
- Frontend platforms: React, browser performance, responsive interfaces, developer tooling, and build automation
- Technical leadership: engineering planning, architecture reviews, mentoring, cross-functional delivery, and process improvement


