Agents for Role Play. Agents for Game. Agents as a Game. An orchestrator-agents engine for living worlds — file-backed, event-sourced.
-
Updated
Oct 6, 2026 - TypeScript
Agents for Role Play. Agents for Game. Agents as a Game. An orchestrator-agents engine for living worlds — file-backed, event-sourced.
Started off as a humble "RPG State Tracker" but has since expanded into a more ambitious game engine, simulation system, and modular RPG platform where you can even make your own RPGs with their own systems and game logic. The framework is committed to absolute simulation autism. The world must function even without your inputs.
[Agentic AI-RPG Framework] Agentic AI role-playing game framework — narration, NPCs, lore, and character creation are autonomous plugin agents. Build interactive fiction with any AI provider.
A browser-based, 5e-compatible RPG with an AI Dungeon Master that rolls real dice, tracks real stats, and plays by the rules. Illustrated turns and a live combat tracker put the combat at a glance. Built on the SRD 5.1.
AI-powered interactive RPG engine with persistent memory, independent NPC minds, creativity-based combat, and a reactive world. Build scenarios, live adventures — the AI narrates everything. Supports DeepSeek, Anthropic, and OpenAI.
A multiplayer browser game implemented with Python, where an AI acts as the dungeon master and players type out their actions in their own words!
Self-hosted, browser-based AI dungeon RPG, fully local on an AMD Strix Halo APU: narrator + per-character agents on one local LLM (Gemma 4 26B MoE via llama.cpp/Vulkan), local images (FLUX.2 klein/ComfyUI), expressive voice (Maya1 TTS). FastAPI brain, SQLite, vanilla JS, docker-compose with guided setup (CLI wizard or double-click HTML).
Stoneford — the starter world for WorldLines. 10-agent orchestrator · d20 TRPG · runs standalone in WorldLines or drop-in with Claude Code.
Engine runtime for multi-agent scenarios and orchestrating framework.
RPG-OS is an open-source persistent LLM RPG system for solo role-playing with an AI game master. Build worlds and characters, keep campaign state in readable files, resume across chats, and use local or cloud models without locking your game to one provider. Built for long-running, open-ended text adventures and interactive fiction. For RPG gaming.
Persistent-memory AI RPG Game Master and AI Companion workspace, with solo tabletop campaigns and structured Markdown continuity.
Your own AI story - A different story adventure where there is infinite possibilities, you choose what you do in your story, and AI decides what happens to your story next.
AI Dungeon Master for D&D 5e (Claude / Codex) · Настольная ролевая игра с ИИ-мастером
LLM-assisted RPG engine with structured world state and intent driven simulations
Rise from serf to sovereign in a deterministic kingdom-builder AI RPG for ChatGPT, Claude, or Gemini.
AI Agent Cafe, a dynamic and interactive web application where you can create, configure, and observe AI agents as they discuss topics you provide.
Bilingual English/Turkish AI RPG prompts for passive xianxia cultivation, alchemy systems, economy loops, and JSON save/load gameplay.
Emergent-story engine for local AI: a deterministic Python engine resolves time, dice, money, law and NPC agendas; local LLMs only narrate. Grammar-constrained turns, seeded replay, six stories. Runs on LM Studio, Ollama, llama.cpp, vLLM or any OpenAI-compatible server. Windows & Linux, single-player or self-hosted (Docker).
Trying to make a old school rpg using llm made for sillytavern
Mørkyn — local-first long-playthrough AI RPG
To associate your repository with the ai-rpg topic, visit your repo's landing page and select "manage topics."