[Xedra Evolved] Full vampires MUST slumber the day away - #88290
[Xedra Evolved] Full vampires MUST slumber the day away#88290Standing-Storm wants to merge 1 commit into
Conversation
|
Don't forget to apply all that to torpor, as it is technically an activity done while awake. While you're on it, could you add a check to prevent entering torpor while outside in addition to being unable to enter it at night? Using it outdoors is a death sentence and adding some safeties to torpor would help greatly, as there is no good reason to use it when you'll be under the sun in a few hours if you don't find shelter. |
Yeah, if you're outside I can pop up a message that stops you. I do think vampires should be able to enter torpor at night--it's not sleep, after all. Not exactly. I might be able to add some code support too for it while I'm in there (like hibernate has) |
Summary
Mods "[Xedra Evolved] Full vampires MUST slumber the day away"
Purpose of change
You are an unholy creature of the night, an abomination that should not be, blasted by the holy and purifying light of the sun.
Now backed by mechanics!
Describe the solution
When you make the decision to become a true vampire (gain the
VAMPIRE4trait), your relationship with sleep changes. You cannot sleep during the night, and you must sleep during the day. When the sun rises, you get a message about the weight of the sun bearing you down and how you must slumber soon and then your sleepiness starts rising 96x faster than normal (i.e., you gain a full day's sleepiness in 15 minutes).Once you sleep, you will not wake up until nightfall.
Describe alternatives you've considered
Testing
Additional context