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Pull requests: CleverRaven/Cataclysm-DDA
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Add "serum ferals" to serum labs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#88402
opened Aug 23, 2026 by
Standing-Storm
Contributor
•
Draft
Add .277 fury ammo and related M7/M250 guns
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
<Enhancement / Feature>
New features, or enhancements on existing
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Gunmod / Toolmod
Weapon and tool attachments, and add-ons
Items: Magazines
Ammo holding items and objects.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Generic Guns
Anything to do with Generic Guns
[Python]
Code made in Python
Spawn
Creatures, items, vehicles, locations appearing on map
#88401
opened Aug 22, 2026 by
vyrondrosos
Contributor
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remove and migrate obsolete ammo
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#88400
opened Aug 22, 2026 by
kuutekitty
Contributor
•
Draft
1 of 2 tasks
[ Xedra Evolved ] Begin moving spell artifact rarity towards desired balance
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#88399
opened Aug 22, 2026 by
Maleclypse
Member
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change the prices of ammo or ammo related things
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#88396
opened Aug 22, 2026 by
kuutekitty
Contributor
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2 of 3 tasks
[ Xedra Evolved ] Fix Jotunn notice EOC
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#88395
opened Aug 22, 2026 by
Maleclypse
Member
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{ Xedra Evolved ] Only Gracken can use gracken special trophy organs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#88388
opened Aug 21, 2026 by
Maleclypse
Member
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Adjust camping item distributions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#88379
opened Aug 20, 2026 by
CalKerethi
Contributor
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Fix noticing zomborgs somewhat
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
#88367
opened Aug 18, 2026 by
BalthazarArgall
Contributor
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[Hunvre] Adding Hunvre-specific clothing, part 3: Pants
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods
Issues related to mods or modding
#88361
opened Aug 17, 2026 by
BalthazarArgall
Contributor
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Bypassing security is shoot on sight
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#88359
opened Aug 17, 2026 by
RenechCDDA
Member
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Fixed disconnected oven for crafting
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#88347
opened Aug 16, 2026 by
LightCaptain
Contributor
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Add timer-based food recipes and requirements for them
astyled
astyled PR, label is assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#88339
opened Aug 15, 2026 by
LightCaptain
Contributor
•
Draft
Hema Gambeson
astyled
astyled PR, label is assigned by github actions
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#88332
opened Aug 15, 2026 by
bean-b
Contributor
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[Innawoods] Remove charges from the separation funnel recipe.
astyled
astyled PR, label is assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Innawood 🌲
Anything to do with Innawood mod
Mods
Issues related to mods or modding
#88327
opened Aug 14, 2026 by
xtsm
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Draw the pixel minimap as batched geometry instead of chunk textures
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Performance
Performance boosting code (CPU, memory, etc.)
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
#88318
opened Aug 13, 2026 by
dobbry-vechur
Contributor
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Deliver fetch quest items via truck
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#88308
opened Aug 12, 2026 by
RenechCDDA
Member
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[Xedra Evolved] Full vampires MUST slumber the day away
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#88290
opened Aug 11, 2026 by
Standing-Storm
Contributor
•
Draft
2 tasks
[MoM] Add astyled PR, label is assigned by github actions
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Cuauhmati, a survivor of the Texopapalotl disaster
astyled
#88259
opened Aug 7, 2026 by
Standing-Storm
Contributor
•
Draft
Slime has reduntant omnicellular parts
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#88222
opened Aug 5, 2026 by
Standing-Storm
Contributor
•
Draft
Change ap ammo reloads
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#88213
opened Aug 4, 2026 by
kuutekitty
Contributor
•
Draft
3 of 4 tasks
Shillelagh needs smoke to craft
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods
Issues related to mods or modding
#88207
opened Aug 4, 2026 by
ahhwatson
Contributor
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A very early taxidermy system prototype
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Python]
Code made in Python
#88197
opened Aug 3, 2026 by
12347654
Contributor
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You drop it; they own it
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#88178
opened Aug 1, 2026 by
RenechCDDA
Member
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Add kills remaining to mission ui for multi-kill missions
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#88154
opened Jul 28, 2026 by
haveric
Contributor
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